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	<id>https://wiki.unitystation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PerfectTangent</id>
	<title>Unitystation - User contributions [en]</title>
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	<updated>2026-05-19T07:11:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.unitystation.org/index.php?title=UnRealStation&amp;diff=76</id>
		<title>UnRealStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=UnRealStation&amp;diff=76"/>
		<updated>2022-06-07T07:21:34Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;UnrealStation is a low-population map authored by spbrian (Akbadain29) on January 24th, 2021. The map is a large irregular circle with a wide and extensive ring of maintenance circumventing the entire working space.&lt;br /&gt;
&lt;br /&gt;
Security and the Dorms are placed in the center of the map with the rest of the departments lining the inside of the circle. Arrivals and the away portal are separated into a satellite visiting center that accesses the main station via a quantum pad. The map has a large emphasis on travelling by disposal chutes, with several department rooms being connected by disposal networks.&lt;br /&gt;
&lt;br /&gt;
The map is currently not supported and isn&#039;t in the map rotation.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=SquareStation&amp;diff=75</id>
		<title>SquareStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=SquareStation&amp;diff=75"/>
		<updated>2022-06-07T07:20:49Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Squarestation is a low-population map authored by ThatDaniel on July 13th, 2020.&lt;br /&gt;
&lt;br /&gt;
Squarestation is built around the use of quantum pads to navigate throughout the station, with each department being separated into it&#039;s own disconnected module. Originally having no maintenance at all, it was heavily expanded and given a significant amount of maintenance a few months after it&#039;s release.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=FallStation&amp;diff=74</id>
		<title>FallStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=FallStation&amp;diff=74"/>
		<updated>2022-06-07T07:20:19Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fallstation is a low-population map authored by the-other-autumn on June 20th, 2020. Currently the smallest map by size currently in the map pool, Fallstation has a tight, irregular shape.&lt;br /&gt;
&lt;br /&gt;
Started from a ship jammed into a small asteroid, Fallstation has an emphasis on the service roles, with cargo, the kitchen and bar, law office, library, dorms, theatre, chapel, and hydroponics all being grouped together in the main hallway beginning at arrivals. Security, science, and the bridge line the top of the station while Engineering atmospherics make up the southeast quadrant of the station.&lt;br /&gt;
&lt;br /&gt;
The map is known for having very little maintenance and both it&#039;s exterior and interior walls have extensive window coverage.&lt;br /&gt;
&lt;br /&gt;
Fallstation also has it&#039;s own unique syndicate and centcom bases. The Nuke Ops shuttle is uniquely designed for ramming, as it has two elongated airlocks at the front of the shuttle to penetrate into the station to assist in boarding maneuvers.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=MiniStation&amp;diff=73</id>
		<title>MiniStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=MiniStation&amp;diff=73"/>
		<updated>2022-06-07T07:19:23Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ministation (loosely based on the /tg/station map of the same name) is the newest map currently in the map pool. It is a low-population map authored by AtnerNT on January 19th, 2022. A medium-sized map, Ministation goes for a balanced approach, with no particular department having a disproportionate footprint.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=PogStation&amp;diff=72</id>
		<title>PogStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=PogStation&amp;diff=72"/>
		<updated>2022-06-07T07:18:26Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pog Station is the Second map to be added to the game, authored by 0ozymandias on February 19th, 2020. Themed around being a revamped casino station, the map has circular motif, with a single narrow maintenance tunnel covering half the station&#039;s exterior.&lt;br /&gt;
&lt;br /&gt;
It is currently a high-population map, requiring 20 players in game to be randomly drawable.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=OutpostStation&amp;diff=71</id>
		<title>OutpostStation</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=OutpostStation&amp;diff=71"/>
		<updated>2022-06-07T07:17:22Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Outpost Station is the oldest, and most changed station in the game, authored by Epicworlds (aka Avalanche) on August 7th, 2017 for testing purposes. Originally being quite a small map, it has grown significantly, now being one of the largest maps in the current map pool. Intending to offer a vanilla experience, Outpost has grid-like disposition with several core departments having multiple access points.&lt;br /&gt;
&lt;br /&gt;
Medical and Security are centralized, standing across from each other, with service rooms dotted around them. Engineering and the Chapel make up the east half of the station while Cargo, the Dormitories, and science make up the west. Evac is placed at the south and the bridge and AI satellite cover the entire north section of the station.&lt;br /&gt;
&lt;br /&gt;
It is currently a high-population map, requiring 20 players in game to be randomly drawable.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
	<entry>
		<id>https://wiki.unitystation.org/index.php?title=BoxStationV2&amp;diff=70</id>
		<title>BoxStationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.unitystation.org/index.php?title=BoxStationV2&amp;diff=70"/>
		<updated>2022-06-07T07:16:12Z</updated>

		<summary type="html">&lt;p&gt;PerfectTangent: added basic map description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boxstation (also known as tgstation, dating back to *2011*) is a map ported from ss13 by ThatDaniel, though an incomplete earlier port did exist for a time before. It was added to the map pool in February 20th 2020. Boxstation is the largest map currently in the map pool, with extensive maintenance covering the south, southwest, and north east sections of the map. &lt;br /&gt;
&lt;br /&gt;
When it comes to the gameplay experience, Boxstation is somewhat of a lopsided map, as most of the action tends to occur on the east side of the station where command, science, medical, the dorms, and most of the service rooms are.&lt;br /&gt;
&lt;br /&gt;
It is currently a high-population map, requiring 20 players in game to be randomly drawable.&lt;/div&gt;</summary>
		<author><name>PerfectTangent</name></author>
	</entry>
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