Research Director: Difference between revisions

From Unitystation
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Role Header|departmentcolor=#987a92|department=Science|Role=Research Director|Image=Mapping_Research_Director.png|superior=[[Captain]]|difficulty=Hard|guides=[[:Category:Research Guides]]|access=[[Scientist]], [[Command]], [[Roboticist]], Research Director's Office|alt names=RD|completion=65%}}
{{Role Header|departmentcolor=#987a92|department=Science|Role=Research Director|Image=Mapping_Research_Director.png|superior=[[Captain]]|difficulty=Hard|guides=[[:Category:Research Guides]]|access=[[Scientist]], [[Roboticist]], Command, Research Director's Office|alt names=RD|completion=65%}}


The research director, head honcho of the science department and station scape goat for all incidents of the explosive and alien variety. As the head of the science department your greatest struggle is keeping a leash on all your fellow scientists to stop them from performing the various war crimes they might begin to commit in your absence.
The research director, head honcho of the science department and station scape goat for all incidents of the explosive and alien variety. As the head of the science department your greatest struggle is keeping a leash on all your fellow scientists to stop them from performing the various war crimes they might begin to commit in your absence.
Line 35: Line 35:


=== A Pack of Sheep with One Sheperd ===
=== A Pack of Sheep with One Sheperd ===
It is your responsibility to oversee scientists working in all departments, Xenoarcheology, The High Energy Lab, Xenobiology, Ordnance and Robotics. You also work to delegate work and make sure everything is running efficiently. Some departments, like xenoarcheology often don't need several scientists working on them at once, while others like ordnance benefit from collaboration. The more departments are running, the more RP science can accrue.  
It is your responsibility to oversee scientists working in all departments, Xenoarcheology, The High Energy Lab, Xenobiology, Ordnance and Robotics. You are also expected to delegate work and make sure everything is running efficiently. Some departments, like xenoarcheology often don't need several scientists working on them at once, while others like ordnance benefit from collaboration. The more departments are running, the more RP science can accrue.  


As the representative of science, it is also your responsibility to ensure a supply of artifacts for your department. Negotiate with cargo and ensure you always have new artifacts to study.
As the representative of science, it is also your responsibility to ensure a supply of artifacts for your department. Negotiate with cargo and ensure you always have new artifacts to study.
Line 49: Line 49:
Like with any role, we recommend your read the corresponding guides to your department. Ensure you are well versed in Unitystation science before you attempt this role, lest you find yourself subject to much criticism.
Like with any role, we recommend your read the corresponding guides to your department. Ensure you are well versed in Unitystation science before you attempt this role, lest you find yourself subject to much criticism.


[[Guide to Research and Development]]
-> [[Guide to Research and Development]]


[[Guide to Xenoarcheology]]
[[Guide to Xenoarcheology|-> Guide to Xenoarcheology]]


[[Guide to Ordnance]]
[[Guide to Ordnance|-> Guide to Ordnance]]


[[Guide to the High Energy Lab]]
-> [[Guide to the High Energy Lab]]


[[Guide to Xenobiology]]
-> [[Guide to Xenobiology]]


{{Roles Footer}}
{{Roles Footer}}
[[Category:Jobs]]
[[Category:Jobs]]

Latest revision as of 19:09, 5 May 2025

Science Department
Research Director

Superiors: Captain
Difficulty: Hard
Completion: 65%
Guides: Category:Research Guides
Access: Scientist, Roboticist, Command, Research Director's Office
Colloquial Names: RD

The research director, head honcho of the science department and station scape goat for all incidents of the explosive and alien variety. As the head of the science department your greatest struggle is keeping a leash on all your fellow scientists to stop them from performing the various war crimes they might begin to commit in your absence.

In the Land of the Mad & Impulsive

As the research director you have access to all that the station's science department offers:

The RD's Office

Your place of work and home to the finest of Nanotrasen technology. Inside your office you will find:

- A prototype hardsuit, one of the most advanced on the station providing advanced protection from bombs, anomalies, radiation, lasers and more.

- A quantum key, a rare device used to link quantum pads together.

- An intellicard

- Reactive Teleport Armour, a useful item in dangerous situations, but a target of daring thieves.

- A telescopic baton

- A science award box, used to award the most noble of scientists.

- Variant Clothes

- Your research director's cloak

- In some maps even the research server itself might find itself home in your office, providing you and you alone with the right to research new nodes.

An Individual of Pure Focus

As the research director you are the only one in science with the ability to set the departments 'Research Focus'. This is done on the research server by pressing on the word 'None' next to the research focus label.

Setting the research focus costs 10RP but provides a 25% discount to all research done in the respective category. This is best done early in the round to maximise savings and gives the department a set focus on what to work towards.

Once the department focus is set, it may not be unset.

A Pack of Sheep with One Sheperd

It is your responsibility to oversee scientists working in all departments, Xenoarcheology, The High Energy Lab, Xenobiology, Ordnance and Robotics. You are also expected to delegate work and make sure everything is running efficiently. Some departments, like xenoarcheology often don't need several scientists working on them at once, while others like ordnance benefit from collaboration. The more departments are running, the more RP science can accrue.

As the representative of science, it is also your responsibility to ensure a supply of artifacts for your department. Negotiate with cargo and ensure you always have new artifacts to study.

Science is a destructive when done poorly, all sub departments of science can have major effects on the station if done irresponsibly. It is your job to ensure all your scientists are not only staying alive, but practicing safe science to not affect the station. Any rogue artifact, miscellaneous ordnance bombs, resonance cascades or slime break outs will be on your head.

Succumbing to the Madness

Being a head of a department, and one as volatile as science makes the research director a formidable traitor. Using research you have access to all forms of weaponary, bombs and monsters to unveil. On maps like Ministation, you even have access to a xeno queen to release into the station.

However, being so volatile draws alot of attention, and the research director attracts alot of suspicion, so perhaps it is time to subvert the expectations of security and elect for a quieter approach, hiding amongst the chaos of your fellow scientists.

Tips & Tricks

Like with any role, we recommend your read the corresponding guides to your department. Ensure you are well versed in Unitystation science before you attempt this role, lest you find yourself subject to much criticism.

-> Guide to Research and Development

-> Guide to Xenoarcheology

-> Guide to Ordnance

-> Guide to the High Energy Lab

-> Guide to Xenobiology

Unity Station Roles
Command
Synthetic
Security
Engineering
Science
Medical
Cargo
Service
BartenderCookJanitorClownMimeCuratorLawyerChaplainAssistantBotanist
Central Command
Antagonist
Ghost